Attachments
This doc goes over adding the attachments so your custom avatar in Roblox can pick up and/or use assets within Roblox.
Attachments are points on the avatar that connect assets from the marketplace to such as backpacks, swords, guns etc. There are 19 in total you need to position according to your avatar.
As the assets are already in the Avatar template file, all you need to do is position the centre of the attachment object onto the location where the asset would be placed.
Unhide all the *_Att assets in the Outliner
Position them using Move | 'G' to their respective locations.
Note that the ball should be centred at the point where the attachment will spawn, it shouldn't be completely outside the asset.
Testing in Roblox
With the Attachments done we can test the avatar in Roblox once more, we will use the Roblox Avatar Test Space again as it has some assets we can attach to the character.
To export your assets, use Exporting the Avatar.
To import your assets into the Roblox Avatar Test Space, use Importing the Avatar.
In this doc
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