Llama Labs Interactive
  • Introduction
  • Asset Creation
    • The Crate Series
      • Blender Basics
        • The Base Model
        • Edit Elements
        • Blender Common Tools
        • Simple Materials
        • Useful Techniques
        • Exporting the Asset
        • Summary
      • Materials and UVs
      • Palette & Gradient Texturing
        • Palette Approach
        • Creating the Material
        • Unwrapping UVs
        • Finalizing the asset
      • Tileable Textures
        • Creating the Texture
        • Creating the Material
        • Unwrapping the UVs
        • Finalizing the Asset
      • Trim Sheets
        • Creating the Texture
        • Creating the Material
        • Unwrapping UVs
        • Finalising the Asset
      • Hand Painted Assets
      • High polygon Assets
    • VRM Avatars
      • Getting Started
      • VRM for Blender
        • Installation
        • Rigging the Avatar
        • Weight Painting
        • Blend Shapes
        • VRM Details
        • VRM Export
  • Hyperfy
    • Custom Avatar Animation
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Asset Creation

The Asset Creation category will focus on creating game assets for your digital games and experiences.

Asset Creation is an integral part of any digital experience from the characters that you control or interact with to the environments that they exist in.

Starting from scratch can be quite intimidating as there is quite a lot to learn, but as with any skill if you put the hours in you will be able to get to a solid foundation and certainly be able to make assets worthy of game or experience development.

The trick is the number of hours we expect it to take is significantly shorter than what it actually takes. It doesn't help that generally speaking everything has to be made in days....but in order to make something in days, you need to do the hours.

Any asset be it human made, AI Assisted, or completely AI generated will still need good direction in order to create the best assets possible which is an entire skill in itself.

That said, it's also just quite fun to make your own assets, and for that you need the skills to do so. And that's what these docs are for.

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Last updated 6 months ago